How to design the living room lighting
Behaviors generally performed in the living room, including spreading on the sofa, reading on the sofa, lying on the floor, watching TV, listening to music, drinking tea, children playing, chatting happily, drinking, having a party, doing yoga, cleaning, etc. And so on, the way that each family uses the living room is different. The design of the living room lamp must aim at these behaviors, configure a variety of different light sources, and correspond to different situations with various behaviors and uses.
The type of lamps must also be re-selected according to the purpose, for example, from recessed spotlights, light strips, floor lamps, chandeliers, wall lamps, table lamps, etc., choose the appropriate mutual matching. In terms of switch control, instead of using one switch to control the on and off of all lamps, it is necessary to divide the circuit according to the area. There are multiple combinations of turning on and off the lights, which is more convenient. In addition, it will be more convenient to be able to use intelligent control of lights, and use remote control, timing, remote, voice and other control methods to freely switch between leisure, audio and video, and meeting guests.
For a spacious, multi-purpose room like the living room, it is necessary to coordinate with people's behavior and think about the lighting plan in an additive configuration. In addition, it is also necessary to consider that the use of space changes as family members get older. Therefore, it is better to adopt fixed lighting for places where the use is not easy to change, and for places where the use will gradually change, set up a stand. Lights and other mobile luminaires to respond.
In addition, if the room is narrow, you can shine light on the ceiling or wall to make the space look wider. If the room is large, it can be matched with the furniture configuration to divide the space into several areas to create different light areas, creating a depth of space and a relaxing atmosphere.